Friday, March 16, 2012
Saturday, February 25, 2012
Brown - RR #5
1.
There are many things that should be considered
before starting a project with students. The most important is resources. These
resources include any type of material you will use. If you need something that
you can’t find in the classroom, then find resources outside of the classroom.
When searching for resources, keep in mind which ones students are familiar
with and which ones they will need to be introduced to before beginning the
project. Technology is also an important resource. The use of technology for
things like presentations and virtual field trips can be valuable for the
students. Also, having “experts” on the topic of the project available for the
students is important. If these experts aren’t able to come to the classroom,
using technology such as Skype can give the students the opportunity to speak
with the experts.
2.
Students need to be aware of time and time
management. One way for this to occur is by having a visual reminder. A project
calendar is a good thing to do. This way, deadlines are written down and
students are able to check to see if they are progressing at the rate they
should be. Project calendars can also help the teacher keep the students on
track.
3.
There are many different applications that can
be used in projects. Blogs, podcasts, and wiki’s are well known technology
applications. You can also use applications such as Drupal and Textpattern.
Having a variety of technology patterns available is very valuable considering
that you will be teaching to students who learn in different ways.
4.
The concepts in this chapter relate to our
concept in many ways. One is that our students will have PenPals in Paris,
France and they will be using technology applications such as Skype to
communicate, as well as creating podcasts and blogs to compare their ideas and
outcomes.
Sunday, February 19, 2012
Brown - Reading Reflection #4
1.
1. Project design can have several potential
pitfalls. One such pitfall of project design is that it can be overly scripted,
thus giving students a long list of explicit directions to follow with nowhere
for the students to get creative. Another potential pitfall of project design
is that there could be no learning outcome. The project could be extremely long
and full of activities, and that’s great, but if there is no learning outcome
the entire project is a waste. 2. A good project has many features. First of
all, it needs to capture the students’ interests. When students are interested
in what they are learning they retain more of the information that is being
taught to them. Using real world experiences in projects will help students
gain skills that will be needed later in life. Having a loosely designed
project will give students more freedom to be creative and independent.
Including several modes of learning, such as visual art, theater, music or
technology are also features that will make a good project. 3. Project ideas
come from many different people and places. They can be plans developed by teachers,
plans developed for teachers by different teachers, or even come from students
themselves (based on questions and interests). Project ideas could also come from
contemporary issues or news stories. 4. There are many steps in designing a
project. First, start a wiki page and call it “Project Sketch”. Then finalize
your list of objectives. After that, you need a project theme. You also need a
way to get your students excited and interested. Finally, write a paragraph
summary describing your project, otherwise known as a project sketch. 5. All of
the concepts in this chapter can be related to my topic. Project
kitchen/catering has been done countless times in too many schools to count, so
there are many resources out there for us to tap into. I think that the most important
thing to remember is to make sure that the students are allowed to be creative
and independent, while making sure that there are strong learning outcomes at
the end of the project.
Friday, February 10, 2012
Carrie Brown - Reading Reflection #3
1.
1. There are many things that should be
considered in finding the “Big Idea” for a project. Reviewing teaching guides
and curriculum standards are very important and they should be done first. From
there, it is great to get families of the students involved, as well as members
of the community. Students can use technology in these projects to help them
advocate for their proposed solutions. This is a great way for them to prepare
for real life situations. 2. In order for students to stretch their intellectual
muscles, they need to be involved with types of projects that they aren’t
familiar with. For this to happen, these projects need to be well designed and
nontraditional. One way to do this is to use Bloom’s Taxonomy of Educational
Objectives. These are: remember, understand, apply, analyze, evaluate, and
create. The ones most important to PBL are analyzing, evaluating, and creating.
3. As defined by UNESCO, literacy is the ability to identify, understand,
interpret, create, communicate, and compute, using printed and written
materials associated with varying contexts. 21st century literacies
recently changed focus to the behaviors required of accomplished people. A
true-to-life project involves opportunities for learners to become literate in
the 21st century sense of the word. 4. There are eight essential
learning functions. Ubiquity is the quality of tools that support project
learning. Deep learning is going beyond filtered information and helping
students find and make sense of raw information on the web. Making things visible
and discussable is about using digital tools to do things that otherwise would
be hard to do. Expressing ourselves, sharing ideas, and building community
discusses using the web to express ourselves and for personal interaction.
Collaboration involves using different tools to let people meet and interact.
Research is used to help students answer questions that students may have.
Project management helps students manage time, work, sources, feedback from
others, drafts, and products during projects. Reflection is used to get a
better idea of what was learned during the project. 5. The “Big Idea” and the
eight essential learning functions will both be used during our project. They will both help students better
understand how to use technology for a variety of things.
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